Why I Stopped Chasing Attention As A Creator
Algorithms reward content, not creativity. Discover why chasing attention leads to burnout and how to return to meaningful work that actually lasts.
Principles of Mystery
Learn how to design mystery RPG scenarios that move through pressure, decision, and consequence. Replace hidden answers with active situations that respond to player action.
Now Available: Principia Canonica in Digital and Hardcover Formats
Principia Canonica is a narrative roleplaying system for groups who want their characters’ decisions to drive the story. Instead of relying on predetermined plots or tactical encounter design, the game begins with an unstable situation in the world that demands response. Player characters pursue their goals as pressures build around them. Events slowly escalate, until conflict reaches a decisive turning point that reshapes the setting.
Principia Canonica: Now Available in Hardcover
Principia Canonica is a narrative roleplaying system for groups who want their characters’ decisions to drive the story. Instead of relying on predetermined plots or tactical encounter design, the game begins with an unstable situation in the world that demands response. Player characters pursue their goals as pressures build around them. Events slowly escalate, until conflict reaches a decisive turning point that reshapes the setting.
Final Day to Back Principia Canonica
At the time this post drops, there are 24 hours left until the Principia Canonica Kickstarter Campaign closes. For our first campaign, everything has gone pretty smoothly so far. We funded on the first day, and have had a steady trickle of backers each day. No complaints on this end.
Beware the Grift: The Grift is Real
The following is cut-and-paste directly from the email chain. I'd give you screenshots, but it would be a lot harder to read, and while I'm not opposed to naming and shaming, I don't want to run afoul of Kickstarter policies.
Principia Canonica Kickstarter is LIVE
Principia Canonica is a narrative tabletop roleplaying game built on story, pressure, and consequence. This Kickstarter campaign introduces a new indie RPG system designed for groups who want story-driven play instead of combat-focused mechanics.
Kill. Loot. Level. Repeat
Now available from Lightspress Principia. Kill. Loot. Level. Repeat explores the structural loop at the heart of fantasy roleplaying and explains how resistance, rewards, and escalation shape the rhythm of adventure campaigns. A concise design essay for RPG players and gamemasters.
Killing Hero Points
A deep look at why Principia Canonica eliminates hero points, reframes failure, and builds narrative agency directly into the core mechanics of tabletop roleplaying.

