Across the Ocean Line
Navigate elite social circles shaped by wealth, reputation, and shifting alliances. Across the Ocean Line presents a system-adaptable RPG scenario built on pressure, access, and consequence.
Knowing It Still Hurts
A system-adaptable roleplaying scenario focused on missing persons cases, community pressure, and unresolved grief. Investigate disappearances, navigate conflicting accounts, and decide what truths to uncover or leave buried.
The House They Named
Marianne Petit returns to the town she left behind and steps back into a life that never stopped defining her. The house she inherits sits at the center of a story the town keeps telling, one that shifts in detail but never in intent. Neighbors watch, repeat, and revise what they believe about her, pressing those ideas onto her children until every action feeds the narrative. Inside the house, disturbances unsettle and expose, while outside, gossip, authority, and memory close in from every direction. Every choice Marianne makes reshapes how the town responds, tightening its hold or opening a brief space to push back, as identity, history, and place refuse to settle into anything stable.
A Sci-Fi RPG Scenario About AI Accusations and Public Judgment
A narrative RPG scenario exploring AI accusations, identity, and public judgment. A $1 science fiction concept with Blade Runner themes, built for Principia Canonica.