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Roleplaying Game with 'Good Form' (#RPGaDay2024.07)

Today's prompt for #RPGaDay2024 is "roleplaying game with 'good form.'" Alright, let’s break this down. What exactly is “good form”? If you think it means conforming to some outdated social convention, think again. It’s 2024, folks, and the idea of good form has evolved – or at least it should have.

Let’s get real. Not everyone’s going to agree on what good form is. At Lightspress, we’ve got a pretty clear idea of what it means, though. It’s about creating a game that’s diverse, inclusive, and prioritizes safety and consent. You know, things that make the game enjoyable and respectful for everyone involved. Bonus points if the game has had sensitivity readers to handle delicate subjects or represent historically marginalized people accurately. That’s what we strive for in our games, and we think that’s what makes a game truly classy.

If someone’s out there creating games and thinks “woke” is a slur, they’re not hitting the mark on good form. Seriously, if inclusivity and respect for diversity are offensive to you, maybe rethink your approach to game design – and life in general.

So, what does a roleplaying game with good form look like? Let’s dive into the specifics:

Diverse Characters and Settings: A game with good form isn’t just about having a token character of a different race or gender. It’s about creating a world where diversity is the norm, where characters of all backgrounds, genders, and orientations are represented in meaningful ways. It’s about richness and complexity in your setting and your characters, making everyone feel seen and valued.

Inclusive Language: Good form means using language that respects everyone. This includes avoiding stereotypes, using gender-neutral pronouns where appropriate, and making sure the language in the game is welcoming to all players. It’s a small effort with a huge impact.

Safety and Consent: A game with good form prioritizes the safety and consent of all its players. This means having clear guidelines for dealing with sensitive topics, ensuring everyone is comfortable with the content, and having tools like X-cards or similar mechanisms to pause or alter the game if someone feels uncomfortable. No one should feel unsafe or pressured during a game session.

Sensitivity Readers: When a game tackles delicate subjects or includes historically marginalized people, having sensitivity readers can make a world of difference. These readers help ensure that the content is respectful, accurate, and free from unintentional harm. It’s about being proactive in making sure your game respects everyone’s experiences and histories.

Continuous Improvement: Good form isn’t a one-and-done deal. It’s about constantly seeking feedback, learning from it, and making your games better. It’s about being open to change and willing to improve. This means listening to your players, taking their concerns seriously, and making the necessary adjustments to create a more inclusive and enjoyable experience for everyone.

Let’s face it: games without good form are relics of a past we should be happy to leave behind. If you’re still designing games that ignore the importance of diversity, inclusivity, and player safety, you’re not just out of touch – you’re doing it wrong.

So, if you’re looking for a roleplaying game with good form, seek out games that embrace these principles. Look for creators who value diversity and inclusivity, who aren’t afraid to have their work reviewed by sensitivity readers, and who prioritize the safety and comfort of their players. That’s where you’ll find games that truly shine.

And remember, a roleplaying game isn’t just a set of rules. It’s a collaborative experience that evolves with every session. Make sure your game evolves in the right direction – one that respects and includes everyone at the table. That’s what good form really means.