Running the Game
Running the Game isn’t your typical “how-to” guide, it’s the secret weapon every gamemaster, from rookie to veteran, didn’t know they needed. Based on decades of practical experience, this book is packed with tips and insights for anyone looking to run story-focused, character-driven roleplaying sessions where players’ choices actually matter. If you’re tired of the same old predictable campaigns and want to inject some creativity, depth, and collaboration into your sessions, you’ll find exactly what you need here.