Longbourn: A Pride and Prejudice Story Bible

$7.00
  • 73 pages. PDF and PUB files included.

  • Included in our Patreon’s Story Bible Tier

  • Digital only

Longbourn: A Pride and Prejudice Story Bible is a ready-to-play roleplaying game set in the world of Jane Austen’s novel. The story begins as Bingley arrives in Hertfordshire and invitations are already going out. Mrs. Bennet quickly decides to seek an introduction, aware that a refusal will be the talk of the neighborhood by nightfall. You can step into this moment as Elizabeth Bennet or create your own character. Your choice affects how others receive you; familiar names open doors, as new faces draw attention that may follow you in future encounters.

This book introduces you to households and characters ready for action. When you arrive at Netherfield for the first gathering, you can choose to join a conversation or stay quiet. If you speak, your words are judged right away. If you stay silent, others may form opinions about you before you get a chance to respond. If you side with one guest, you become part of their group, but someone outside that group may notice and treat you as a rival, making future meetings more difficult.

You’ll need the Principia Canonica to play this setting, as well as some familiarity with Austen’s original novel, but everything else is included here. Speak openly, and you can secure favor that reshapes your position in the room; a misstep, however, can attach a reputation that returns in later encounters. Every decision settles into the situation and changes what happens next.

  • 73 pages. PDF and PUB files included.

  • Included in our Patreon’s Story Bible Tier

  • Digital only

Longbourn: A Pride and Prejudice Story Bible is a ready-to-play roleplaying game set in the world of Jane Austen’s novel. The story begins as Bingley arrives in Hertfordshire and invitations are already going out. Mrs. Bennet quickly decides to seek an introduction, aware that a refusal will be the talk of the neighborhood by nightfall. You can step into this moment as Elizabeth Bennet or create your own character. Your choice affects how others receive you; familiar names open doors, as new faces draw attention that may follow you in future encounters.

This book introduces you to households and characters ready for action. When you arrive at Netherfield for the first gathering, you can choose to join a conversation or stay quiet. If you speak, your words are judged right away. If you stay silent, others may form opinions about you before you get a chance to respond. If you side with one guest, you become part of their group, but someone outside that group may notice and treat you as a rival, making future meetings more difficult.

You’ll need the Principia Canonica to play this setting, as well as some familiarity with Austen’s original novel, but everything else is included here. Speak openly, and you can secure favor that reshapes your position in the room; a misstep, however, can attach a reputation that returns in later encounters. Every decision settles into the situation and changes what happens next.