


Ash Sigils
21 pages. PDF and epub files included.
21 pages. PDF and epub files included.
21 pages. PDF and epub files included.
Some rituals never end. They echo, collapse, or settle into patterns no one meant to keep.
Ash Sigils is a system-agnostic tool for occult roleplaying. It treats sigils not as activation glyphs or arcane schematics, but as the residue of something already spent. The ritual worked. The power left. The mark remains.
This book helps you tell stories where intention doesn’t fade cleanly. Use it in any setting shaped by spent magic, where symbols are what’s left behind, and where meaning settles long after the moment has passed. The focus is on aftermath, dissonance, and the traces of belief.
This Book Contains
Each section offers a way to treat sigils as more than diagrams. Together, they frame sigils as events, not tools. These aren’t preparations. They’re what survives the act.
Narrative Framing Tools to examine what the sigil meant when it was made and what still lingers now. This framing helps center the mark in memory, conflict, and ritual collapse. It’s not about decoding. It’s about what the world lets stay visible.
Scene Tools to describe sigils as presence, not explanation. These methods help you hold the moment still, trace what’s changed, and resist the urge to resolve it. You can use them to mark the point where magic emptied out.
Character Archetypes shaped by the aftermath of ritual. These aren’t makers or casters. They’re bearers. Witnesses. People altered by what the symbol once held. Use them as protagonists, strangers, inheritors, or those who clean up after belief.
Story Complications that follow a sigil’s creation. These are not consequences. They’re inheritances. Each entry carries what wasn’t spent, what found a new shape, or what refuses to rest.
Worldbuilding Prompts to explore how your setting responds to spent magic. Who keeps the marks? What gets redacted? When does interpretation become a threat? These questions shape a world that doesn’t move on.
Adventure Hooks where the sigil is already drawn. These are not rituals. They’re aftermaths. Each one opens a story already in motion, marked by something no one meant to keep using.
The ritual is over. The mark still matters. The story begins there.