


Forest Omens: A Narrative Analysis
21 pages. PDF and epub included.
21 pages. PDF and epub included.
21 pages. PDF and epub included.
The forest isn't a place. It's a presence.
Forest Omens: A Narrative Analysis is a system-agnostic tool for fantasy roleplaying. It helps you treat forests not as locations to pass through, but as presences that shape stories. When a forest speaks, it does so through memory, transformation, and the quiet reshaping of the world.
This book equips you to treat forests as narrative events. Use it in any setting where a forest might remember, respond, or awaken. The focus is on consequence, agency, and atmosphere.
This Book Contains:
Each section plays a different role. Together, they offer a modular approach to storytelling that treats forests as places of memory, presence, and quiet resistance.
Narrative Framing: A collection of tools to help you understand what a forest means in the context of your story. It explores what the forest remembers, how it responds, and what it offers to those who listen. This framing treats the forest as something alive, aware, and waiting.
Scene Tools: Practical methods for showing the forest as more than background. These tools help you emphasize wonder, stillness, and consequence. You can use them to carry a moment forward or hold a silence that no one dares interrupt.
Character Archetypes: Ten detailed examples of people shaped by the forest. Use them as player inspiration, story complications, or supporting characters who carry the weight of something they saw among the trees.
Story Complications: A set of narrative events that echo outward from the forest. Each one introduces a change that others might not notice until it’s too familiar to question. They leave tension, beauty, and unfinished truths.
Worldbuilding Prompts: A guide to what the forest means across cultures, faiths, and systems of power. These prompts help define how people live near the forest, what they believe it wants, and what they’re willing to ignore.
Adventure Hooks: Ten scenarios that begin where the forest has already spoken. These open paths to memory, reclamation, or quiet reckonings. They can interrupt a journey, begin a campaign, or bring characters face-to-face with what the forest has not forgotten.
The forest doesn’t explain. It remembers