Book cover titled 'Espionage Roleplaying Factbook' with a black background, a dark world map outline, and large orange text spelling 'O.S.I.N.T. 9'.

CORE RULES

The core rules for OSINT-6 are 5E compatible and built on SRD 5.2.1. The take further inspiration from the E6 variant, which caps character progression at level 6 to keep characters more grounded in the real world and believable fiction.

Some other features of the system include:

  • Attribute-Based Classes: The Strong Agent, the Agile Agent, the Tough Agent, the Smart Agent, the Intuitive Agent, and the Smooth Agent.

  • Profession-Based Backgrounds: Analysis, Athletics, Business, Journalism, Law Enforcement, Medicine, Military, Science, and more.

  • Fixed Hit Points: Not rolling required, characters get (4 + Constitution modifier) points per level. A table is provided.

  • Feat-Based Equipment: For weapons, vehicles, and other gear to better reflect what it’s meant to do, a small vocabulary of feats has been developed. For example:

    • Shotgun: Targets within 10 feet have disadvantage on Constitution saves to maintain concentration.

      Hunting Rifle: Critical range 19-20 if the attacker didn't move this turn.

      Automatic Rifle: Can use suppressive fire instead of making an attack.

The complete core rules will be made available on this page as they’re completed, along with downloadable versions.

Further information will be announced soon.