Streetlight Opera Book 3: Worldbuilding

$2.99

Welcome to Streetlight Opera: Worldbuilding, a comprehensive toolkit designed to guide you through the intricate process of crafting a neo-noir crime drama setting for modern-era roleplaying. Within these pages, you will find a wealth of resources, from detailed prompts and prompts to in-depth discussions on themes, factions, and narrative potential. Whether you're a seasoned game master looking to create a gripping new setting or a novice storyteller seeking guidance on worldbuilding, Streetlight Opera: Worldbuilding has everything you need to bring your vision to life in the shadowy streets and neon-lit alleyways of a world where corruption reigns supreme and every corner hides a secret waiting to be uncovered.

The book enables creative and collaborative roleplaying in the neo-noir genre, providing dynamic player character options, a setting detailed enough to begin play but with plenty of room to add your own ideas, and all of the mechanics necessary to play. Write a one-paragraph blurb explaining what it does.

Streetlight Opera is part of Project Opera, a creative initiative that introduces limited-series roleplaying experiences containing everything you need in just five essential books. From the system core and character creation to worldbuilding, factions, and gripping adventures, there’s no endless stream of additional supplements.

Streetlight Opera is powered by DoubleZero, a skill-driven system, utilizing two 10-sided dice. The simple mechanics ensure dynamic play with degrees of success and outcomes that keep you on the edge of your seat. Everything needed to play is included in this volume.

This Book Contains

Worldbuilding: An overview of the worldbuilding techniques used in this book, providing a comprehensive guide to creating a rich and immersive setting for your modern-era neo-noir crime drama roleplaying experience.

Criminal Activity: Worldbuilding to establish criminal activity for the setting, exploring the various types of crimes that exist within the world and how they shape the narrative and character interactions.

Organized Crime: Worldbuilding to emphasize the impact of organized crime in the setting, delving into the intricate web of criminal organizations, their hierarchies, and their influence on the city's underworld.

Law Enforcement: Worldbuilding to establish corruption in law enforcement within the setting, uncovering the dark underbelly of the justice system and the challenges faced by characters as they navigate a world where those sworn to uphold the law are the ones breaking it.

Politics: Worldbuilding to reflect the political corruption in the setting, examining the power struggles, backroom deals, and manipulation that define the political landscape and shape the city's future.

Business: Worldbuilding to highlight corrupt business practices within the setting, exploring the cutthroat world of corporate greed, backstabbing, and exploitation that drives the economy and shapes the lives of its inhabitants.

Locations: Key location types for crime drama roleplaying, including gritty streets, seedy bars, opulent penthouses, and abandoned warehouses, each with its own atmosphere and opportunities for storytelling.

Systems: How the worldbuilding affects the mechanics and vice versa, examining how the rules and mechanics of the game interact with the worldbuilding to create a seamless and immersive gameplay experience.

96 pages. PDF, epub, and MOBI files included.

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