The Agency: Modern Faction Sourcebook

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From the world of SECTION-R, The Agency erases operatives who lose control of perception, where truth is a weapon and failure means disappearing without a trace.

Behind the public face of American diplomacy, beyond the known corridors of covert intelligence, operates The Agency. It works in the shadows, protecting U.S. interests with precision, adaptability, and a ruthless sense of mission. While the world fixates on high-profile agencies, its operatives move unseen, shaping events in ways no one suspects.

The Agency is a stand-alone faction book rooted in the world of SECTION-R. It provides detailed information on America’s most secretive espionage service, including its relationships with other factions, narrative hooks to entangle operatives, beat charts to structure compelling missions, and a fully playable roster of Agency personnel. Whether they serve as allies, adversaries, or obstacles, these operatives complicate the missions of SECTION-R, or players can assume the roles of Agency operatives working to protect U.S. interests in a morally ambiguous world.

With deep narrative possibilities and seamless integration, The Agency works with GUILLOTINE PROTOCOL, any game using The Simple Approach system, or as a system-agnostic sourcebook for modern espionage roleplaying. The personnel profiles breathe life into potential allies and antagonists, while the beat charts and faction relationships inspire intrigue, betrayal, and high-stakes diplomacy.

Uncover the secrets behind America’s most covert operatives. Whether infiltrating enemy strongholds or securing the nation’s future from unseen threats, The Agency empowers players and gamemasters to craft gripping stories of espionage and consequence.