The Island of Borrowed Names
A narrative-first RPG scenario set on a contested island where stories shape power. Navigate media, archives, and politics as competing factions fight to define what’s true and what the world believes.
Why I’m Starting a Cult… I mean Patreon, I’m starting a Patreon
The creator economy is tanking, thanks to the same regime that brought you a cratering US economy and destablized global economy. So we’re trying some thing new: our own TTRPG Patreon.
A Sci-Fi RPG Scenario About AI Accusations and Public Judgment
A narrative RPG scenario exploring AI accusations, identity, and public judgment. A $1 science fiction concept with Blade Runner themes, built for Principia Canonica.
Story at the Table
I found the title was limiting and a bit too utilitarian. The new title shifts the focus to what I actually want to write about, narrative roleplaying games and their potential as a medium for creative expression.
Our Final Take on Pride and Prejudice, We Promise
This is what we’ve always wanted to do, before we got sidetracked chasing what a particular platform rewards. One core book, the Canonica. Pick-up-and-play adventures that have pregenerated characters, essential locations, story fuel, and more for around the price of a cup of coffee. Story-driven, character-focused, and not another violence-driven, wargame-derived cookie-cutter experience.
Why Principia Canonica Is Accessible, Yet Slightly Theory-Heavy
Principia Canonica uses simple mechanics but explains narrative structure. Learn why instability, pressure, and consequence matter in story-driven tabletop RPG design.
Why Roleplaying Is One of the Purest Forms of Storytelling
Tabletop roleplaying games create stories through player decisions, rising pressure, and meaningful consequences, making RPGs one of the purest forms of collaborative storytelling.
THE BIG RPG SALE! Nothing over $5!
Help spread the word!
All of our backlist titles at the link below are on sale for 50% off or more!
Nothing over $5, some titles as low as $1!
We'll be adding even more titles in the coming days!
Alignment as a Drive Trait
The following is an excerpt from the forthcoming second edition of Aristotle’s Alignment, reframing classic D&D nine-point alignment through the lens of The Nicomachean Ethics. It’s written with Principia Canonica in mind, but easily serves as a system-adaptable resource for those who want effective alignment-like mechanics in their campaigns. This post contains affiliate links.
How to Design RPG Situations Instead of Writing Plots
Stop scripting RPG plots. Learn how to design dynamic situations with conflict, factions, and pressure so player decisions naturally create the story at the table.
10 Common One-Shot RPG Problems (And How to Fix Them Fast)
Struggling to run a great one-shot? Learn 10 common problems that waste time and how to fix them with clear structure, pressure, and consequence.
Difficulty vs Pressure
Learn the difference between difficulty and pressure in narrative tabletop RPG design. Principia Canonica measures the situation around an action, not the task itself.
10 Common Mistakes When Learning Principia Canonica (And How to Fix Them)
New to Principia Canonica? Learn 10 common mistakes that hold play back and how to fix them using instability, pressure, and consequence.
10 Common Mistakes in Narrative Roleplaying (And How to Fix Them)
Struggling with narrative roleplaying? Learn 10 common mistakes that break flow and how to fix them using instability, pressure, and consequence.
Alignment as a Weakness Trait
The following is an excerpt from the forthcoming second edition of Aristotle’s Alignment, reframing classic D&D nine-point alignment through the lens of The Nicomachean Ethics. It’s written with Principia Canonica in mind, but easily serves as a system-adaptable resource for those who want effective alignment-like mechanics in their campaigns. This post contains affiliate links.
Don’t Roll Dice: Automatic Successes
Most actions in Principia Canonica succeed automatically. Dice appear only when pressure and instability make the outcome meaningful in narrative roleplaying.
Character Archetype: The Caregiver
The following is an excerpt from the forthcoming book Character Archetypes: Jungian Archetypes as Character Traits. Written for Principia Canonica, it also works as a system-adaptable resource for any roleplaying game.
Alignment as a Strength Trait
The following is an excerpt from the forthcoming second edition of Aristotle’s Alignment, reframing classic D&D nine-point alignment through the lens of The Nicomachean Ethics. It’s written with Principia Canonica in mind, but easily serves as a system-adaptable resource for those who want effective alignment-like mechanics in their campaigns. This post contains affiliate links.